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Research

Revisited this video from on-shot framing and cinematic language to refresh my memory.

I'm a paragraph. Click here to add your own text and edit me. It's easy.

Revisited this video on camera angles in preparation for my upcoming project.

Watched this video about frame-rates in stop-motion and decided to animate on two's for my project.

Having watched this video I changed the layout of Maya's workspace and it works great for me, it improved my workflow and speed.

This video inspired me to try AI to generate a 3D model, although I used different AI tools I followed a similar process.

This is a great resource explaining how to create a live-link between Maya and Unreal, allowing you to sync timelines.

I followed this tutorial to fix the missing textures when importing the Maya rig into Unreal Engine.

A great demo animating on two's, I will try to incorporate this workflow in my project.

Learning more about physical lighting. For my project, I will use a 3 light set-up.

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